24,000 Hits in 29 Days: How's the Loot?

FanOctober 20, 2026stats

TL;DR: At the end of the journey, I

  • landed 24,090 hits

  • obtained 5,947 green cases

  • obtained 63 red cases

  • obtained 340+ wooden cases

  • obtained 450+ loot items

  • ate ~700 salmon

  • crossed 4,500+ regions

  • dealt 6,892,064 damage

  • gained 12,000+ wealth

  • participated in 255 battles

  • kept 3,649 green cases (from those 5K cases) waiting to be opened

On my first Prestige, I banked 4,460 XP from milestones since level ~45. Around 3,000 XP came from looting alone. I reached level 28 right away after claiming the banked XP.

Numbers, Numbers, Numbers

Let's test whether @Vatou's 25% loot chance is accurate.

In my run, I got a green case on 24.69% of hits (5,947 cases) and a red case on 0.26% of hits (63 cases) out of 24,090 hits. Assuming a green case is worth 3.9 coins and a red case is worth 24 coins, together they were worth about 24,700 coins.

The green case rate falls within the expected range, toward the lower end. The red case rate was on the lucky side.

Calculation for the nerds

$\begin{aligned} \mathrm{SE} &= \sqrt{\frac{p \times \left( 1 - p \right)}{n}}{} \\ &= \sqrt{\frac{0.25 \times \left( 1 - 0.25 \right)}{24{,}090}} \\ &= 0.27\% \\ \mathrm{ME} &= Z \times \mathrm{SE} \\ &= 1.96 \times 0.27\% \\ &= 0.54\% \\ \text{Lower limit} &= p - \mathrm{ME} \\ &= 25 - 0.54 \\ &= 24.46\% \\ \text{Upper limit} &= p - \mathrm{ME} \\ &= 25 + 0.54 \\ &= 25.54\% \end{aligned}$

where:

$ \begin{aligned} p &= \text{Loot Chance} = 0.25 \\ n &= \text{Total Hits} = 24{,}090 \\ z &= \text{95\% confidence range} = 1.96 \\ \mathrm{SE} &= \text{Standard Error} \\ \mathrm{ME} &= \text{Margin of Error} \end{aligned}$

Out of 29 days, 13 had a green case rate above the expected 25%. The lowest day was 167 green cases (20.88%) and the highest was 245 (27.75%).

On my two best days, I got 6 red cases each.

But that came at a cost. On those days, I had to eat 24–26 salmon and wore out 4 sets of purple boots and armor, bought at the lowest market prices. I assumed these prices:

  • Purple armor: ~48 coins each

  • Purple boot: ~60 coins

  • Salmon: ~8.75 coins

That adds up to about 660 coins a day, not counting knives and grey helmets.

On average, I landed 830 hits a day and got about 205 green cases and 3 red cases.

My wealth (not counting companies) grew by an average of 458.5 coins a day, from 8,181.63 to 21,478, a total gain of more than 12,000 coins. Not bad, but I could have earned about 100 more coins a day in Eco mode.
The graph has an extreme spike because I forgot to record the previous day's stats, so two days of gains show up as one.

I dealt an average of 237,657 damage a day. My total damage went from 65,976,750 to 72,868,814, a gain of 6,892,064.

Banked Milestones During the Journey

These are the overall unclaimed milestones related to looting:

  • Participate in battles went from 900 to 1.4k milestone, holding 100 XP.

  • Deal damage in battles went from 56M to 90M milestone, holding 100 XP.

  • Loot items on the battlefield went from 180 to 720 milestone, holding 300 XP.

  • Hits in battles went from 18K to 45K milestone, holding 200 XP.

  • Loot green cases in battles went from 860 to 9K milestone, holding 490 XP.

  • Eat food went from 270 to 1.1K milestone, holding 270 XP.

  • Cross regions went from 10 to 7.2K milestone, holding 950 XP.

  • Collect wooden cases went from 5 to 340 milestone, holding 550 XP.

Now, I will work on Dismantle, Open Green Case, and Craft milestones as far as I can since I already have +50% XP bonus active.

Why Would I Have to Loot for This Long

My goal was to push 4 milestones and claim them after my first Prestige. I would never go back to this build if it weren't for the XP. The income wasn't as high as Eco era, and the damage was far behind War era. But it was an interesting break between the two, because I had to land 800 hits across 8 battles a day, which forced me to open the game more often.

Before level 40, I never put a single skill point into the loot chance skill. My skill points were limited back then, so I spent them on damage skills. Making money wasn't a priority during the War era. I could make money again once I went back to the Eco era.

When I reached level 40+, my skill points were overflowing. I could now put 5 levels into the loot chance skill. Looking at the simulator, I realized that 1 level of loot chance is worth 1 level of company skill, it produces the same amount of coins a day. It changed my perspective on the loot chance skill, and because of the milestones, I committed to looting for 30 days straight (until my first Prestige).

Skill Build Starts from Level 45

It's really important to have 100% Precision. I initially thought that a missed hit should count as a hit, since it still deals half damage. But as the name suggests, a miss is a miss. You don't get a case from a missed hit. I tested this before the journey began.

This is my skill allocation when I was level 49:

At level 45, remove 1 skill each from Attack, Critical Chance, Health, and Hunger.

Equipment Set and Backup Set When Things Go Sideways

The normal set is:

  • The best knives possible

  • Common Helmet at 15%

  • Rare Gloves at 15%

  • Epic Chest at 21 or more

  • Epic Pants at 21 or more

  • Epic Boots at 21.

There were times when I couldn't make my hits because I went to bed early or forgot to play the game. To make up for the missed hits, I upgraded my chest, pants, and boots to Legendary. Chest at 49, Pants at 49, and Boots at 39. I didn't go for the max stat to avoid the price jump.

A Day in My Life as a Maniac Looter

  1. Start when the new day begins. Reroll any irrelevant daily or weekly missions first. For example, I always reroll the "Eat 5 steaks" mission because I only eat cooked fish.

  2. Go to the Battles page and work from the top, starting with the highest-damage battles.

  3. Prioritize battles that are almost over.

  4. Land 100 hits in a battle, then move on to the next one until I run out of high-damage battles or health. I look for battles with 15–20M total damage.

  5. Travel across regions to collect wooden cases. Since the chance is 50%, it's likely to have 5 wooden cases in 5 hours. To avoid hitting the cap, I avoid going offline for more than 5 hours.

  6. Repeat until 10 hours before the new day. Start the new day with full bars.

Honorable Mentions

  • Thanks to https://app.warera.io/region/6873d11594e6b3b7989a4c2f for giving me the first red case of the journey after 895 hits.

  • Thanks to https://app.warera.io/region/6813b7079403bc4170a5d84c and https://app.warera.io/region/6873d11494e6b3b7989a4c05 for the highest red case rate in a single battle. Each gave 3 reds in 100 hits (3%).

  • Thanks to https://app.warera.io/region/6813b7079403bc4170a5d84c and https://app.warera.io/region/6813b7099403bc4170a5d9a5 region for giving the highest red case count throughout the journey, 4 each.

  • Thanks to https://app.warera.io/region/683ddd3e36dbc90b78047510 for the most green cases, 139 in 510 hits (27.25%).

  • Thanks to https://app.warera.io/region/6813b7039403bc4170a5d675 for the most hits (583) and the most visits (6).

  • Thanks to https://app.warera.io/country/683ddd2c24b5a2e114af15d9 for being my busiest country, with 15 fights and 1,437 hits.

  • Thanks to https://app.warera.io/country/6873d0ea1758b40e712b5ef5 for the best country green case rate, 32.50% (65 green cases in 200 hits).

  • Thanks to https://app.warera.io/region/6873d11594e6b3b7989a4c4d for being generous on both cases, with 29.69% green and 2 reds in 192 hits.

  • Thanks to https://app.warera.io/region/6813b7069403bc4170a5d804, https://app.warera.io/region/6873d11694e6b3b7989a4c9b, and https://app.warera.io/region/6813b7039403bc4170a5d671 for the highest single-fight green case count, 35 in 100 hits each.

Fun Facts

  • I made 255 fights over 29 days, for 24,090 hits, 5,947 green cases (24.69%), and 63 red cases (0.26%).

  • 202 of 255 fights (79%) had no red cases.

  • My longest hits with no reds is 2,631 hits.

  • The shortest gap between two reds was 61 hits.

Started with "Nothing", but Cost Two Friends

I started with 3,000 coins in hand (for battles) after going for 7 days of war. It was fun to see how my squad in https://app.warera.io/mu/69951ad853a5ede8f638c904 dealt 219M total damage during that period and THAT damage was 44.78% of https://app.warera.io/country/6813b6d546e731854c7ac829's total weekly damage. Meaning, ~20 warriors carried almost half of the war. We mostly fought for our allies in Europe, it was a nice remote war for https://app.warera.io/mu/69951ad853a5ede8f638c904.

https://app.warera.io/country/6813b6d546e731854c7ac829 Weekly damages

https://app.warera.io/mu/69951ad853a5ede8f638c904 Weekly damages

While we were celebrating one of our proudest moments, we also lost some friends along the way. We've played since early 2026 and went to https://app.warera.io/country/6873d0ea1758b40e712b5f4f for a vacation together. One of them left under worrying circumstances. We were afraid he might hurt himself, or that something bad had happened to him.

https://app.warera.io/country/6813b6d546e731854c7ac829 gave 29.78M in a battle

While the 24.41M damage or 82% of https://app.warera.io/country/6813b6d546e731854c7ac829 total damage, was from https://app.warera.io/mu/69951ad853a5ede8f638c904

It was the last war I fought with him. Let's pray for his safety. We can only hope he simply left the game and nothing more.


I just checked his profile lately, the name and the profile picture were back to default. Is it intentional by the system or he came back to make the changes?

24,000 Hits in 29 Days: How's the Loot? | War Era