A Guide About Mentioning Names on Article (works on mobile)

roostreSeptember 4, 2026guide

5/9/26

There are already a handful of solid guides floating around on how to write an article in War Era. Worth reading if you haven't yet.

/article/6978f96bc52da0aa0cc25b74

/article/69d545e6dee1952bcfaff6c3

/article/6a8a95777a35cbffac9d30fc (okay, this one is... umm.. it's owsome in its own way)


This one isn't about writing in general tho. It's about something narrower that a lot of people never quite figure out, mentioning entities inside an article.

Users, countries, MUs, parties, regions, battles, companies, alliances, even other articles, all of these can be tagged and turned into a clickable little badge instead of sitting there as plain dead text.

As most of us already know, do this on chat is easy, you just need to type @ followed by a name and pick it from the list, done.

Article mention don't work that way. There's no @ popup in the editor, and the first time someone tries it they usually end up just typing a plain name and calling it a day.

Turns out the actual method is easy too, it's just a different kind of easy.

The basic method

All you need is the URL of the thing you want to mention.

  • Go to the entity's page, whether that's a user's profile, a country page, a battle, whatever it is, and grab the link.

    (user profile page)

    • There's a copy button sitting at the bottom right of the screen, right above the navigation tab, tap that and it copies the link for you.

    • If you're on a browser instead of the app, you can just grab it straight from the address bar too.

    (browser address bar)

  • Then go back to your article draft and paste it in.

On desktop this just works. You paste the link, it briefly sits there as plain text, and then it flips into a proper mention with a name, an avatar if it's a user,.

What's going on behind the scenes?

Here's roughly what's going on behind the scenes, since it explains a few things later on.

  • The article editor isn't a plain text box, it's built on a rich text editor called TipTap, which is the same kind of engine a lot of modern comment boxes and docs tools use.

  • When you paste something in, the editor scans what you just typed and checks it against a list of known patterns, things like /user/, /battle/, /country/, /mu/, /party/, /company/, /alliance/, /region/, /article/.

    • If your pasted text matches one of those patterns, it quietly swaps the plain link for a small tagged element that the game knows how to render as a proper badge later.

    • If it doesn't match anything recognizable, it just stays as regular text, no error, no warning, it just doesn't turn into anything.

(simple chart on how war era's editor work)

That last part matters, because it means a mention "not working" almost always comes down to the link not matching the pattern the editor is looking for, not some random bug.

The trick that actually works better

Here's a method that's a bit more effort but noticeably more reliable.

Instead of pasting the whole link, trim it down to what's called a root relative entity path. Basically you just chop off the domain.

So instead of

https://app.warera.io/user/69bd432766cd740733175da7

you paste

/user/69bd432766cd740733175da7

Why bother trimming it? Take a look at this screenshot from this article /article/6a508a2d7cd56888e67f0225

(screenshot from article)

There's a known hiccup, mostly on mobile, where a full link with the domain attached sometimes fails to resolve into a badge and just sits there looking like a dead link instead.

Makes sense once you know how the matching works, the editor is really only checking the part after the domain, the domain itself is extra baggage that doesn't need to be there in the first place.

Strip it down to just the path and there's a lot less that can go wrong on the way in.

This isn't some secret trick I dug up either. It's literally shown to you if you open the "Add a link" option inside the editor itself, it explains this exact shortened format right there.

(the hint on "add a link" feature)


What if you're mentioning a bunch of names at once?

Copying and pasting a link one at a time for every single mention gets old fast, especially if you're writing something like a government report or a battle recap with a dozen names in it.

So I built something to speed that part up.

Introducing War Era Name Resolver

What it does is take plain text names and convert them into root relative entity paths automatically, all in one pass.

How to use it

  • Write your draft with all the names in it, either straight in the tool or somewhere else first like Word, Notepad++, or the War Era Writer tool, whatever you're comfortable with.

(writing on the input field)

  • Paste that draft into the input box, hit Resolve, or just use Ctrl+Enter if you'd rather not reach for the button.

    (resolving)

    • The tool checks your text against its own database of entity names and swaps every match it finds into the shortened path format.

    (resolved output)

    • From there, hit Copy Output and paste the result straight into the in game editor.

(result on war era editor)

There's also a How To Use The Tool hint there.

(how to use the name resolver)

Saves a lot of tab switching if you're mentioning more than one or two people.


Now, about mobile

Does the resolver fix the endless loading thing that happens when you're mentioning names on your phone?

Short answer, not on its own,

I've tested this plenty. But I do have a workaround, and it's held up consistently for me at least, so take it for what it's worth.

Quick bit of context on why mobile struggles with this in the first place

The article editor page doesn't come pre-built from the server, it loads as an empty shell first and then a bunch of JavaScript chunks (something like fifteen separate pieces) load in afterward to build the actual editor.

"Presumably" on a decent wifi connection that happens fast enough you barely notice. On mobile data it can lag noticeably.

On top of that, every single mention you've added has to be looked up individually through the game's API once the editor mounts, so an article with several mentions in it means several separate requests firing off, each one adding a bit more delay on a slower connection.

Add in whatever protection layer sits in front of the site and you've got a few different reasons for things to just sit there spinning.

Here's the workaround

Open a mobile browser first, not the WarEra app directly. The app is genuinely buggy for this specific thing, plenty of people have run into it, not just me.

  1. Go to the resolver, https://exwayz.github.io/article-resover/ (yes, there's a typo baked into the URL itself, human mistake).

    (opening name resolver on mobile browser)

  2. There's a toggle on the page labeled desktop and mobile.

    • Switch it to mobile. This doesn't change how the tool looks or behaves on your screen, it changes what format the output comes out in.

      • Leave it on desktop and the tool spits out the shortened root relative path, something like /user/69bd432766cd740733175da7.

      • Switch it to mobile and it gives you the full link instead, https://app.warera.io/user/69bd432766cd740733175da7.

    • The short path is the one that works best normally, but for this particular mobile route you actually want the full version, since that's what you'll need a couple steps from now.

    (toggle to mobile mode)

  3. From here it's the same as before, type or paste your draft, hit Resolve, copy the output. But don't paste it into the War Era editor yet.

    (write resolve, copy)

  4. This next part sounds unnecessary until you've fought with mobile mention resolution enough times to just accept it.

  5. Open WhatsApp. Doesn't matter which chat, a private one works fine, or the chat you have with just yourself if you've got one, nobody needs to see it.

    • Paste the resolver output in there and actually send it.

    • Wait until WhatsApp recognizes the link and shows a small War Era preview above the message box, that's your confirmation it registered properly.

    (paste the resolved text to whatsapp chat)

  1. Then long press the message bubble and look for the copy option.

    • Depending on your phone it might be tucked under a three dot menu in the corner instead of showing up right away, basically anywhere that isn't the little profile picture area.

    • Copy it from there.

    (hold click the bubble then copy)

  2. Open War Era on your browser.

    (opening war era on mobile browser)

    • Make sure to activate the desktop layout.

    (activate desktop layout)

  3. Zoom in, since War Era on mobile browser with desktop layout activated will shrink the screen.

    (war era on mobile browser with desktop layout)

    (zoomed in)

  4. Then finally, paste the copied text from whatsapp to the editor field.

    (paste the copied text)

  5. And that's it, the mention resolves properly.

    (result on war era mobile browser editor)


Small note on formatting

If the name you resolved ends right up against a punctuation mark like a period or comma, the resolver will leaves a space after it.

If the punctuation stays glued to the end of the path, the editor won't recognize it as a valid mention anymore since it no longer matches cleanly.

Bit annoying, but it's a small edit each time, nothing major.


Last thing, why bother with a browser instead of just using the app like normal?

I tried the native app directly and the results were rough, mentions just wouldn't resolve reliably no matter what I tried.

That's the bug I mentioned earlier, it's been reported by others too, hasn't been patched yet as far as I know. Hopefully /user/6813b758efecdf9bab195068 gets around to it at some point.

That covers mentioning names in War Era articles, desktop and mobile both.

Hope it saves someone the trial and error I went through.

cheers!

~/user/69bd432766cd740733175da7

A Guide About Mentioning Names on Article (works on mobile) | War Era