An Open Question to the Management: What is the Purpose of Punishing Strategic Efficiency?

TeomanMarch 31, 2026politics

By your own admission, you stated, "it was our fault as there wasn't a system." So why are you now forcing players to pay the price for your own technical oversight starting April 1st? What is the logic behind accepting 0.7 - 0.8 rate contracts as "legitimate" while labeling 0.3 - 0.4 rates—which are essential for preserving national treasuries and providing cost-effective logistics to allies—as "exploitation"? If this is a war simulation and we cannot use our accumulated funds to support our allied Military Units (MUs) through the most efficient means possible, what are we expected to do with this money? Are we supposed to take it to the grave or just let it rot in the treasury because of a flawed system? @6813b758efecdf9bab195068

Daily arbitrary and unbalanced moves by the authorities are alienating players, causing trust in the administration to crumble at an alarming rate.

"This mindset of punishing veteran players just to suck up to newcomers will eventually discard today's recruits for the next wave, so who will you be left to sycophant for when you've alienated everyone who actually built this game

Due to these consecutive absurd decisions and blatant double standards, the players have completely lost faith in the management. We demand an immediate, logical, and unbiased explanation from the Admin regarding these arbitrary rules left to moderator discretion. Punishing strategic efficiency while turning a blind eye to high-cost manipulations will destroy this game. We are here, and we are waiting for an honest answer.