Exclusive Interview: President of Germany πŸ‡©πŸ‡ͺ

VasaJuly 20, 2026politics

Presented by: https://app.warera.io/party/6a219c3ea78955565cbb7f0a

Guest: President of Germany, https://app.warera.io/user/69761c39b282f74bb0d39ceb


https://app.warera.io/country/6813b6d446e731854c7ac79c currently stands as the most powerful nation in WarEra, and as part of our ongoing series of interviews with representatives of other nations, we had the opportunity to speak with its President about how the German government operates, Germany's role within the B.E.E.R. alliance, its relationship with Serbia, and his personal experience leading the country. Below is what he shared with us.

How is the German government currently organized? Could you share who is involved in the decision-making process, how major political or military choices are made, and how you manage disagreements between political parties with opposing views?


President πŸ‡©πŸ‡ͺ:


The German government is a large structure, with several departments under each ministry. In addition to the existing ministers, we added more internal departments, especially within the Interior Ministry, which has many areas of responsibility.

The decision-making process usually starts with ministers thinking of an idea. The relevant department discusses it, a plan is created, and it goes back to the minister, who then talks with the President. I usually join these discussions from time to time, especially when it comes to foreign affairs and military topics.

Disagreements between political parties can be difficult to solve because everyone wants their own ideas to move forward. Most of the time, we hold a vote and see how it turns out.

Does Congress also play a role in high-level political decision-making?

President πŸ‡©πŸ‡ͺ:


Yes, every Congress member is encouraged to be part of a department under a Minister, so they can help shape Germany.

How do you keep ordinary German citizens informed about government decisions and state affairs? In your view, how essential is transparency for maintaining an active, engaged, and united community?

President πŸ‡©πŸ‡ͺ:


We have a department under the Ministry of Interior dedicated solely to collecting relevant information and publishing it, called the Bundesinformationsdienst, or BID for short.

Once a month, we hold a Citizen Conference where citizens can talk directly with the government and receive real answers without delay.

I believe transparency is the most important thing because it gives people an incentive to stay involved in the game and the nation, even if they disagree. It is where discussions begin, and where political movements can start.

Germany plays a massive role within the B.E.E.R. alliance. Would you say the alliance's direction is guided primarily by Germany's direct influence?

President πŸ‡©πŸ‡ͺ:


That's a tough question. While we do have a big influence on military actions, we do not control foreign affairs or guide those decisions.

Each member remains a sovereign country with its own direction. They bring their proposals to B.E.E.R., and everyone is free to share their opinion, support them, or disagree.

When the former ICPD alliance evolved into today's alliance system, most European members eventually joined B.E.E.R., while Serbia, Romania, and Ukraine followed a different path to form ATLAS. From your perspective, what key factors led to that specific division, and how do you look back on that period today?

President πŸ‡©πŸ‡ͺ:


I think the division started because it was mostly Balkan fights we were involved in, while Sweden and Germany stayed occupied elsewhere most of the time.

The rapid expansion during that period was difficult to deal with, especially because revolts are easy to trigger and very hard to fight against once they begin.

The situation with Venezuela was also a major factor. Germany did not want to continue working with Venezuela anymore because, honestly, the jokes were not as funny as people expected, and it created real tension rather than just friendly banter.

Looking back, I think it was less about one specific decision and more about a slow separation over time, as different regions developed different priorities.

Do you view the current relationship with Serbia as a long-term strategic partnership built on mutual trust, or is it a cooperation primarily shaped by the current geopolitical situation?

President πŸ‡©πŸ‡ͺ:


I'm a big fan of https://app.warera.io/user/6813b764efecdf9bab195b66. He has been with us since the early days back in February, when we had our first German Babyboom, and he is someone I fully trust.

The Serbian players https://app.warera.io/user/6993b905cd957d3e93bc35a6, https://app.warera.io/user/69b1222da583a3b5f9d1add0 , and https://app.warera.io/user/697558ff244a51dff0749db6 have also always been great partners to fight alongside.

It is definitely a long-term strategic partnership, not just something shaped by the current situation.

From your perspective, what are the greatest strengths of Serbian diplomacy, and is there anything they could improve in their approach to international relations?

President πŸ‡©πŸ‡ͺ:


Honestly, I admire their understanding of Balkan geopolitics who is a proxy for whom, where the actual native populations are located, and how the borders developed.

Their calm and thoughtful approach during debates is another thing worth learning from. They manage to stay level-headed even when discussions become heated.

If anything, they could be a bit more proactive in explaining that context to outsiders. Although, honestly, explaining Balkan politics to anyone in under three hours is already a difficult task.


Looking ahead one month from now, where do you see Germany on the global stage? What are your government's main priorities, and what is your core strategy for the upcoming period?

President πŸ‡©πŸ‡ͺ:


Hard to say for certain. WarEra moves fast, and our plans could change several times before a month is over. Right now, our main focus is securing our production bonuses.

Expansion always comes with the same tired baggage though: people love throwing WW2 comparisons around the second Germany grows. That's not what this is, and it's decades removed from any of that.

Our campaigns against Lithuania and Poland were not an attempt to repeat history or continue something from the past. Those comparisons do not reflect the reality of the current situation.

In my opinion, Lithuania’s territorial claims do not hold up under closer examination, and the discussion around them has created a very negative atmosphere within the community.

What inspired you to become the President of Germany, and did you make any real friends through the game?

President πŸ‡©πŸ‡ͺ:


I've always been interested in political games and diplomatic discussions. Being one of the first players in Germany, part of that first wave of players, naturally placed me in a central position within the community early on.

So when the opportunity came up, I wanted to take it.

As for friends, I’d say it’s more built solid working relationships than actual friendships good business partners you can rely on and coordinate with long-term, rather than something personal. Which honestly works fine for this kind of environment.

You're managing one of the largest and most influential communities in the game. How much time do you usually dedicate to the game each day, and how do you balance it with your personal life and responsibilities?

President πŸ‡©πŸ‡ͺ:


I would say around six hours a day. It often feels like a part-time job.

The balance is not perfect, but I try to take breaks here and there to make it more manageable.

If you could change or add anything to the game, what would it be?

President πŸ‡©πŸ‡ͺ:


I think more national community management features are needed.

Many new players are interested in getting involved in their country's government one day. Based on your own experience, what advice would you give them?

President πŸ‡©πŸ‡ͺ:


My best advice would probably be to just be an active part of the community first. If you manage to get a congress seat, ask to get involved in Foreign Affairs specifically. I think that gives you the best understanding of how the government actually works, and you build connections while doing it.

Do you believe that every politician and political group in Germany has a realistic chance to come to power? Is fair political competition available to everyone, and do you think that having such opportunities is important for player retention?

President πŸ‡©πŸ‡ͺ:


Some more than others, honestly, but I think it boils down to roughly 5 relevant parties in Germany right now. Not every group has the same realistic shot, but there’s enough competition that it’s not a closed system either.

As for player retention, I think a lot more needs to come from the game itself. Yes, having political goals to work toward gives you something to strive for, but once you reach a certain point like top position, established party, whatever, there isn’t much left to achieve. It gets kinda repetitive after that, and that’s on the game’s design, not really something politics alone can fix.

If one party or coalition stays in power for too long, do you think it risks making other players lose interest? Or is the competition between the five parties enough to keep things engaging?

President πŸ‡©πŸ‡ͺ:


In Germany, we limit a President to a maximum of two legislatures, mostly out of respect for the community. This allows other people to have the opportunity to take the position as well, instead of one person keeping it indefinitely.

As for party competition itself, I would say political party roleplay is not necessarily what keeps things interesting on its own. It is more about the people and relationships around it that make the experience engaging.

A big Thank You to the President of Germany for taking the time to answer these questions and for sharing his perspective openly throughout this conversation.

This interview showed a different side of leadership in WarEra. Not only the military decisions and international politics, but also the internal work behind managing a large community, maintaining communication, and building relationships between players.

Historical comparisons should always be approached carefully. While nations in a game may share names or symbols with real-world countries, the actions and intentions of players should be understood within the context of the game itself, while still respecting historical events and the people affected by them.

At the same time, discussions about history and international relations can be an opportunity to learn from the past, rather than simply repeat old narratives. A healthy community is built not only through competition, but also through respect, dialogue, and understanding between players.

Stay tuned for more exclusive interviews with world leaders, coming soon.πŸ€


πŸ“’ And don't forget!

Tonight at 8:00 PM (CEST), the President of Germany will be answering your questions live during our AMA on Reddit.

If there's anything you were curious about after reading the interview, this is your chance to ask directly. We hope to see you there!
https://www.reddit.com/r/Serbia_WarEra/s/iTngFeSGTZ

Interview conducted by: https://app.warera.io/user/6a242427daafad41f08e5a88