Factory Market Report | Jan 21 | Steel Refuses to Die

MyNameIsShefJanuary 21, 2026news

🏭 War Era Factory Market Report

Jan 21 – “Steel Refuses to Die”

Compared to yesterday (Jan 20)

Yesterday belonged to steak.
Today belongs to discipline.

The market cooled off emotionally and went back to rewarding factories with strong fundamentals.


🥇 Today’s Winner: Steel Takes Over (Again)

🔩 Steel – Transylvania, Romania

Profit per point: 0.13401
Change vs yesterday: ⬆️ Up again

Steel reclaims the top spot thanks to stable iron prices and one of the strongest specialization bonuses in the game. No deposits, no drama, no gimmicks.

👉 Steel is now the most consistent top-tier factory across Jan 19–21.
👉 If you had to bet on one factory for the long run, this is it.


🥈 Surprise Entry: Limestone Goes God Mode (Temporarily)

🪨 Limestone – Southwestern USA

Profit per point: 0.13081
Change vs yesterday: ⬆️ New and very spicy

This is the classic deposit + specialization combo doing disgusting things to efficiency. Limestone jumps straight into second place, beating most processed goods.

👉 Amazing right now.
👉 Completely disposable once the deposit expires.

This is peak “farm it, don’t marry it.”


🥉 Fish Finds a New Identity

🐟 Fish – Northern Finland

Profit per point: 0.12271
Change vs yesterday: ⬆️ Clear improvement

Raw fish with an active deposit quietly overtakes several processed factories. Zero input cost + bonuses = clean money.

👉 One of the best raw-resource plays we’ve seen so far.
👉 Still production-point heavy (40), so scale with care.


🧱 Concrete: Slipping Further

Concrete – Masovia, Poland

Profit per point: 0.12234
Change vs yesterday: ⬇️ Second day down

Concrete continues its slow fade. Limestone input is stable, but output prices are no longer generous enough to keep it elite.

👉 Still viable.
👉 Clearly outpaced by steel and top raw resources today.


🥩 Steak: From Hero to “Just Fine”

Steak – Victoria, Australia

Profit per point: 0.11806
Change vs yesterday: ⬇️ Sharp drop

After yesterday’s comeback, steak gives back a lot of ground. Livestock costs climbed, squeezing margins hard.

👉 Steak is now volatile.
👉 Strong on good days, mediocre on bad ones.

This is no longer a set-and-forget factory.


💣 Heavy Ammo: Still Bleeding

Heavy Ammo – Galicia, Spain

Profit per point: 0.11281
Change vs yesterday: ⬇️ Another decline

Lead prices remain the villain. Heavy ammo continues sliding and is now firmly out of the top tier.

👉 Still profitable.
👉 No longer competitive with steel, fish, or top deposits.


⛏️ Deposit Economy: Still Carrying the Mid Tier

Solid short-term performers with active deposits:

  • 🐄 Livestock – Ukraine0.12136

  • ⛓️ Iron – Portugal0.11727

  • 🧲 Lead – Serbia0.11307

  • 🛢️ Petroleum – Iraq~0.100

👉 Good money only while the timer exists.
👉 These should already be on your dismantle calendar.


😐 Lower Tier (Mostly Unchanged)

  • 🔫 Ammo – Venezuela

  • 🛢️ Oil – Sweden

  • 🔫 Light Ammo – France

Functional, but clearly second-class citizens now.


🚫 Bottom Watch

🍞 Bread – Egypt

Profit per point: 0.09412
⬆️ Slight recovery, still bad

Bread recovers a little but remains inefficient compared to almost everything else.


❄️ Cocaine – Vietnam

Profit per point: 0.08217
⬆️ Improved, still terrible

Cocaine improves compared to yesterday, but it’s still one of the worst uses of production points in the game.

Big number ≠ good factory.


📊 Jan 21 Snapshot Summary

🏆 Top Tier

  • Steel

⚡ High-Value (Time-Limited)

  • Limestone (USA)

  • Fish (Finland)

  • Livestock (Ukraine)

✅ Playable

  • Concrete

  • Cooked Fish

  • Steak (volatile)

🚫 Avoid

  • Heavy Ammo (for now)

  • Bread

  • Cocaine


📌 Jan 21 Takeaways

  • Steel proves again why consistency beats hype

  • Deposits are now creating bigger gaps between smart and lazy builds

  • Steak has officially become a high-risk, high-reward play

  • Heavy ammo’s decline looks structural, not temporary

  • Raw resources are quietly embarrassing processed goods