I wanted to create an open forum for people to launch ideas or comment mine below to raise some points, otherwise we leave the discussion to only a handful of council members that say random stuff to Vatou.
Currently the biggest motivator for War is the Strategic Resources (SRs) its the reason for most battles, plans, discord strategies etc.
But the current method is broken since 1 SR is 5% and the 2nd is already 0.5%. This leads countries to content themselves with just very few territories. Especially considering the ethics give too high of a bonus
We should get back to the old model where:
1 - SR = 3%
2 - SR = 1%
3 - SR = 0.5%
This is the only way to reward was and not have countries sitting by on a few deals and ivading just 1/2 territories.
Besides the bonus of the ethics need to be cut in half for better balance.
We all have been hearing multiple ideias in the last few months how the 10x difference between 1SR and a repeated led to a slowdown of the world. Going back to the old method creates more competitiveness.
Hopefully the solution is not creating an alternative to SR as every solution @NOTVATOU is either:
1- Put something in X territory that countries can use to make money and can attack to get that source of money (same as SR)
2- Not doable since it needs to be something that is tied to a territory that can get attacked, otherwise this turns into WarSims I think.
Anyway this is just my opinion fell free to comment so we can bring some points to the council or Vatou. Thanks!