Yesterday was the first full day of testing the loot farming build in real gameplay.
This is still a very small sample size, so I'm not drawing any final conclusions yet, but I wanted to share the raw numbers from Day 1.
Montenegro vs Turkey
112 hits
28k damage
20 green chests
1 red chest
1.4g bounty
67% gear durability used + knife
6 bread consumed
1 green helmet received from fight(4g)
Bosnia vs Croatia
52 hits
14k damage
7 green chests
0 red chests
0.7g bounty
31% gear durability used + knife
4 bread consumed
1 blue pants received from fight(11g)
Romania vs Turkey
72 hits
16k damage
14 green chests
0 red chests
0.99g bounty
39% gear durability used + knife
4 bread consumed
1 green pants + 1 helmet received from fight(8g total)
236 hits
58k total damage
41 green chests
1 red chest
14 bread consumed
Chest income
41 × 3.364g = 137.92g
1 red chest = 22.10g
Other income
Bounty: 3.10g
Scraps: 100 × 0.215g = 21.50g
Sold replacement gear from battles: 23g
Bread: 14 × 1.82g = 25.48g
Equipment cost: 23.29g
Total Profit
137.92 + 22.10 + 3.10 + 21.50 + 23.00 − 25.48 − 23.29 = 158.85g
Company income (with my current terrible bonuses):
+69g
First Impression
One day obviously isn't enough to judge whether the build is truly optimal. Chest drops have a large RNG component, and getting a red chest on Day 1 certainly helped.
However, even with that in mind, the initial results are very encouraging.
The most interesting comparison is against the alternative strategy.
If I had stayed with my previous 11-company Eco build, I estimate I would have earned roughly:
~135g from companies,
plus around 50g more from working for another player instead of using this combat-focused build.
That would put me at roughly 185g per day.
Instead, the loot farming build generated approximately 228g, which is around 40g more profit on the very first day.
It's still far too early to declare victory, but so far the theory is surviving contact with reality.
I'll continue tracking the results over the coming days, and after a larger sample size we'll finally be able to answer whether this build consistently beats the traditional Eco approach or whether Day 1 was simply a lucky start.