Loot Farming Build - Day 1 Results

Buffy_10July 31, 2026economy

Yesterday was the first full day of testing the loot farming build in real gameplay.

This is still a very small sample size, so I'm not drawing any final conclusions yet, but I wanted to share the raw numbers from Day 1.

War Results

Montenegro vs Turkey

112 hits

28k damage

20 green chests

1 red chest

1.4g bounty

67% gear durability used + knife

6 bread consumed

1 green helmet received from fight(4g)


Bosnia vs Croatia

52 hits

14k damage

7 green chests

0 red chests

0.7g bounty

31% gear durability used + knife

4 bread consumed

1 blue pants received from fight(11g)


Romania vs Turkey

72 hits

16k damage

14 green chests

0 red chests

0.99g bounty

39% gear durability used + knife

4 bread consumed

1 green pants + 1 helmet received from fight(8g total)

Total for Day 1

236 hits

58k total damage

41 green chests

1 red chest

14 bread consumed

Income Calculation

Chest income

41 × 3.364g = 137.92g

1 red chest = 22.10g

Other income

Bounty: 3.10g

Scraps: 100 × 0.215g = 21.50g

Sold replacement gear from battles: 23g

Expenses

Bread: 14 × 1.82g = 25.48g

Equipment cost: 23.29g

Total Profit

137.92 + 22.10 + 3.10 + 21.50 + 23.00 − 25.48 − 23.29 = 158.85g

Company income (with my current terrible bonuses):

+69g

Grand Total: 227.85g

First Impression

One day obviously isn't enough to judge whether the build is truly optimal. Chest drops have a large RNG component, and getting a red chest on Day 1 certainly helped.

However, even with that in mind, the initial results are very encouraging.

The most interesting comparison is against the alternative strategy.

If I had stayed with my previous 11-company Eco build, I estimate I would have earned roughly:

~135g from companies,

plus around 50g more from working for another player instead of using this combat-focused build.

That would put me at roughly 185g per day.

Instead, the loot farming build generated approximately 228g, which is around 40g more profit on the very first day.

It's still far too early to declare victory, but so far the theory is surviving contact with reality.

I'll continue tracking the results over the coming days, and after a larger sample size we'll finally be able to answer whether this build consistently beats the traditional Eco approach or whether Day 1 was simply a lucky start.