Party Ethics and its Workings

GameOverAugust 12, 2026guide

here are all the 17 party ethics and its featres:

Fanatic Expansionist

  • Military bases can be upgraded or downgraded every 2 hours.

  • When defending a revolt, gain an additional 3% battle bonus per Pacification Center level.

  • Regions you occupy generate double the amount of resistance.

Expansionist

  • Military bases can be upgraded or downgraded every 4 hours.

Fanatic Isolationist

  • Sworn enemy treaties start at 5 fidelity and gain 5 each day.

  • Battle orders against your sworn enemy cost 50% less.

  • All treaty maintenance costs are increased by 50%.

Isolationist

  • Sworn enemy treaties start at 2 fidelity and gain 2 each day.

Fanatic Agrarian

  • All coca, grain, livestock and fish deposits in your borders give +30% more production bonus.

  • Only buffs and food deposits spawn in your borders (coca, grain, livestock and fish).

  • Cannot pick a specialization good / no benefit from specialization.

Agrarian

  • All coca, grain, livestock and fish deposits in your borders give +10% more production bonus.

  • Only buffs and food deposits spawn in your borders (coca, grain, livestock and fish).

Fanatic Republican

  • Income from development increases by 150%.

  • Only your core regions generate development income.

Republican

  • Income from development increases by 50%.

Fanatic Imperialist

  • Income from taxes increases by 30%.

  • Cannot have a vice president or ministers.

  • Region upgrade maintenance costs are increased by 50%.

Imperialist

  • Income from taxes increases by 10%.

Unethical

  • National battle orders give double the priority damage bonus (+10% / +20% / +30%).

  • National battle orders cost double.

  • Cannot have any treaty (sworn enemy, defensive pact or alliance).

  • If your capital is occupied, national orders give only the regular bonus and the capital automatically revolts at full resistance.

Fanatic Diplomatic

  • Defensive pact maintenance costs are reduced by 50%.

  • Battle orders supporting a defensive pact partner cost 50% less.

  • Sworn enemy maintenance costs are increased by 100%.

Diplomatic

  • Defensive pact maintenance costs are reduced by 20%.

Fanatic Pacifist

  • Battle orders to defend your core regions and revolts are free.

  • When revolting, you copy the enemy's defensive battle bonus from Bunker region upgrades.

  • Cannot have sworn enemies.

Pacifist

  • Battle orders to defend your core regions and revolts cost 50% less.

Fanatic Industrialist

  • All companies in your borders get +30% bonus towards ammo or construction specialization good.

  • Deposits cannot spawn within your borders.

Industrialist

  • All companies in your borders get +10% bonus towards ammo or construction specialization good.