Second week as a Mercenary

MG1_LifelinkerOctober 27, 2025other

Hello dear readers,

It has been another chaotic week and Saudi Arabia rose even further. Once again I'm coming to you with a report with some lessons learned.


The Stats


The mercenary state was #4 in the damage per citizen ranking and #17 in Total Weekly Damage.

This was due to the addition of 2 heavy hitters to our squad. https://app.warera.io/user/6820fe0857b501d9506456e7 and https://app.warera.io/user/6823bdc8c8d83152251bf14b. Their strength was felt in multiple fronts.

As for myself, I got to Platinum ranking once again, #235 in the rankings with over 500k damage dealt. Given that in the XP ranking I'm #903 I am certainly punching well above my weight.

Lessons learned

We have improved coordination, our strategy of taking a pill and pushing fronts seems to be working well, however the coordination effort necessary is big. It requires both the front leaders (President, VP or MoE of the country we are fighting for in that front) to be online and set the bounty, the Saudi leaders (Presiden, VP or MoD) to be online to set the attack orders, the soldier that will go in to be online and ready to attack the front.

In the end at least 3 people need to be online for the attack to be made and the bounty collected. Sometimes opportunities are missed due to one of these 3 parts not being available as life gets in the way, naturally.

That being said, coordinated strikes were made multiple times and proved to be round changing in some fronts.

The way we mitigated this risk was by coordinating with the clients and trying to see which would be the best timing to prepare for an attack.

Instead of looking for a soldier immediately, we would get the best time to strike (e.g. an hour in the future) and then check for soldiers that will be ready at that time. This worked with some soldiers that have a more flexible day activities, while for others it was best to maintain a set schedule, like pop pill at 4 PM, manage bars by attacking fronts with orders (3-4 hits per hour to spend HP and hunger a bit) and get a target a few hours later, like between 9-10 PM to farm bounty and hold advantages.

This didn't always work as intended but allowed for damage to not be wasted and soldiers to be paid.

The present and the future

The state grew by around 300 BTC last week, the model is still working, however 450 BTC were used in Attack orders, plus half of that in the MU. The problem we're facing is that nearly half of the money spent in the initial contract is being used to ensure soldiers hit harder, not to get money in their pockets.


That being said our soldiers got paid consistently and benefited from the knowledge of knowing when and where to attack.


New week, new contract. We are once again looking for a client. If you have a bid to make please contact us.

If you want to join us as soldiers of fortune send me or https://app.warera.io/user/6888883388956dec34f7b81f a DM.


Lifelinker 🦎

Second week as a Mercenary | War Era