Hello everyone!
A ton of new features has been added to this update (mostly eco) so here is the main stuff you need to watch out for!
1) Workers
In each company, you may hire 1 worker for free with a maximum of up to 3 if you upgrade your break room (Cost: 100 Steel 3 workers). These workers are basically NPC's (not actual people) that work for you. You can spend energy to roll for a skill once per day (unless you have 'trainer') and can significantly boost your income.:stonks: :stonks: :stonks:
Each worker has 4 stats: Production, Responsibility, Luck & Happiness
Production: How much production each worker produces in your company every hour. The production you get is the base number you see on each worker is divided by 4 (four some reason). The total production output is calculated from management, happiness, specialisation and all the skills you trained so far.
Responsibility: Protects your worker from losing happiness. Each singular stat of responsibility reduces the happiness workers lose by 10%.
Luck: The chance of a 'better' training session, the chance of the worker finding a toolbox & the chance of a 'special event' happening from your worker. I won't go over the specific stats as Johnny_Sins will probably cover it.
Happiness: If your worker likes to stay in your company. The base stat for each worker is 50. Although this stat doesn't look important, if their happiness is below 40, they have a chance to leave your company.:Exit:
Also, it directly correlates with how much production bonus your workers get. 50 is basically starting at 0% and if you go under, the production rate of the worker will be reduced whilst going over 50 can significantly increase your worker's production potential.
2) Managers
Now instead of hiring workers, you hire managers :peepoCozy: . There is a limit of one manager per company. Managers now get paid on an hourly income and don't need to be active. They passively increase your worker production % (depending on their management level) and can also 'care' for one certain 'NPC Worker' every day. This increases their happiness by 5 and lasts for 2 days. This boost also stacks so it's advised that you ask your boss on what workers take care of before spamming it all on one worker.
3) The new skill points for eco players
Entrepreneurship is getting replaced by energy. Energy cannot be used to work for your boss anymore :sadge: . However, you can use it to train & hire workers AND work for yourself.
Production points is useless now as all it does it make you produce more when you work for yourself.
Management is the new 'Energy' in terms of working as the higher level management you are, the higher your pay is.
Leadership is a new feature related to NPC workers. The higher your leadership, the higher chance of training a legendary skill for them.
4) Auction
A new feature regarding weapons & gear. You may now put your items up in an auction and let people place bids on it. You can place a bid anytime for any item but if anyone bids higher than you, your current bid gets taken back and you will get a notification. Please note that you must have the money at the time of your bid. You will have the opportunity to instantly buy it before it sells but it's usually at an extremely high price.
P.S. If you are like me and are too lazy to sell it normally, auction it so you save time and place the bid increments pretty low for maximum profit.

5) New Case:peepoClap:
The new case is known as a toolbox. You can obtain it by your workers finding it for you OR you can open wooden cases and pray you hit that 2%

You obtain tools from a toolbox (no way....) and can allow your NPC workers to equip it for better production rate. You cannot sell it at this stage but you can dismantle it for scraps.
Moving onto smaller features:
You can now auto claim wooden cases by just clicking on the navigation and your oil will be auto-reduced.
Battles and Resistances have this cool new fiery effect around it when zoomed out

(Don't worry, this is the dev server map)
You can see how many companies are located at a certain region.

You can now see your stamina bar on the top as entrepreneurship is removed.

There are tips the game gives you when loading in

There will be an icon showing each region's bunker, military and pacifist center's levels

When you click on a country, it will show you their estimated daily income including income tax.

What you should prepare:
100 Steel for each of your companies
Make an investment into wooden cases as you will be able to pull green, orange and red cases with the odds of a common resource being reduced.
Hope this article helps most people prepare for the upcoming update!
Again, the smaller features might not be instantly added but I can guarantee that the worker updates will come out soon.
See you in the next article! :peepoLove: :peepoLove: :peepoLove:
HiThere1 (Brunei President)