The Art of WarEra (Chapter 1)

DancingCowJune 21, 2026other

THE ART OF WAR WARERA

CHAPTER 1

You'll never know what they know

And they'll never know what you know

If two countries, lets say Country A and Country B

Are not so good with each other, they both want each others regions

Country A strikes an attack on Country B

Here are the stats:

Country A:

45 active players and only level 30+, all of them are in war build with jets and everything, everyone has 300+ purple bullets and have pills for days

They have not that much money but they have enough to get bounty hunters attention

They are confident because of the following:

100% of the country is war build

45 active players all of them higher than level 30

They all have red gear and jets with back up yellow gear

They all have 300+ purple ammo and back-up blue bullets

The country is rich enough to get mercs and bounty hunters

Country B:

39 players, all level 28+ and only eco build with more than 500 in their bank daily and making profits left to right, they don't really got gear for war because they didn't expect it. They all donate an average of 120 BTC to their country daily and they are a wealthy country, but not very famous so they struggle to get people to become allies with

Country A sees this:

County B is eco
Less players

Lower level

Not war build

Vulnerable

The battle begins and round one is a quick and fast start, 5 million damage for Country A already and they forgot to pill:ComeBoy:

But Country B sees this and starts planning, they don't know for what or how, they only know they must counter.

So this is their strat:

Do 100k damage, pretending to go full on in this war

But they are gathering money for bounty and contracts, Country A has no clue about this secret counter, they only see they are winning by millions while Country B is "suffering"

Round 1 ends, Country B lost round 1 and Country A expects massive, massive counters with bounties and contracts... but nothing happens, it is 0 - 1 for Country A, they loose focus more and more

There clearly stands "P1 at all costs" for Country A, but they are now chasing bounties, it is 2 million for them, 30k for Country B, they just automatically think they won.

No threat

Country B monitors every click, the time between every click.

They realize a couple ticks later, Country A believe they have won and don't care

Country B now have 4 war build players that have switched, the are the highest levels in the country, they do massive damage.

4th highest level is dodge build

3rd highest level is crit main build

2nd highest level is 3k base attack build

Highest level is the best build he can be

4th and 2nd do 2M damage with yellow and red gear mixed

When they are out of health and hunger they notify the government and they but a 300 BTC, 0.7 bounty on and they instantly start advertising the bounty

"Highest bounty possible??"

"I can get 100 BTC from this bounty"

"just realized how good this bounty is"

They don't do it, they ask their proxies from other nations to do it in their country chat, why? So that Country A is distracted

The only way Country A will now notice they are losing is if they see the bounty or if they hear about the boutny

News spreads, like a fire "0.7 BOUNTY????" someone says in world chat, someone replies with "where"

They give the link

"https://app.warera.io/battle/6a37db7ce0e1d7a8746d382e"

And people unknowingly click on the bait

They don't look at the country, if it is a ally or enemy, they want that bounty, and they want it bad

They think to themselves:

"2-4 shots won't hurt, and if it is dodge that isn't a real shot, so I can just shoot on if I get a dodge"

This is what 40-120 war build users think, that can do unbelievable damages

They all do crits, misses, dodges, hits

The damage is now in less then 4 ticks, 5 million for Country B and 2 million for County A

Country A starts to realize, the chat is spamming their battle, and they are spamming a bounty

They react

But they are empty, they used all their health and hunger on other 0.2 bounties

The other countries also did this, they also distracted Country A with their bounty, they indirectly supported a country they don't even know

They wait for round 3, so does Country B and everyone else

They want more bounties

Round 3, more people know about the war, the battle, the money

New players or players that just hopped on, they only see the prio, not the bounty, because there is no bounty. They fight for a country they shouldn't even be supporting

Country A fights with purple and blue gear, green bullets and sweat

The rest of the world just clicks the defend button, not knowing that they shouldn't be doing that

Country A puts a 100 BTC, 0.1 bounty, no advertisement

They know they are well-known, or so they thought.

Country B was waiting for the bounty, then just put a bounty on their side, the amount was:

105 BTC, 0.15

The betrayal starts now.

MUs change orders just a bit, countries hit against their own country's order

And just like that

Using nothing but pure eco stabs and a couple donations

Country B defended their country

Using the method I call:

The Bounty effect

Chapter 2 next week

The Art of WarEra (Chapter 1) | War Era