The Economy behind War Mode lv 30. Is it Sustainable ?

EdoboccJuly 16, 2026guide

The goal of this article is to evaluate whether, at level 30, it is possible to stay in permanent full purple war while eating Fish.

For the calculations, I used the following equipment:

  • Purple Rifle 120 – 18% – 51.8 BTC

  • Purple Helmet 80%47.5 BTC

  • Purple Armor / Pants 2542.5 BTC / 42.5 BTC

  • Purple Boots 2357.5 BTC

  • Purple Gloves 2453.4 BTC

The build used is the following:

The chest damage, food consumption, and ammunition usage are shown here:

Cost Analysis

Using these figures, let's first calculate the daily costs.

  • 260 hits are equivalent to 260% rifle durability.

  • Assuming a 50% dodge rate for simplicity, we can estimate the remaining equipment (armor, boots, etc.) to lose 130% durability.

Daily equipment consumption:

  • 2.6 Purple Rifles = 134.7 BTC

  • 1.3 Armor sets = 243.4 × 1.3 = 316.4 BTC

  • Pill = 36.2 BTC

  • Food = 74.5 BTC

  • Green Ammo = 43.95 BTC

  • UM/Country Donation = 5 BTC

Total daily cost: 610.75 BTC

Income Analysis

Estimated daily income:

  • 6 Level 6 Factories = 123.5 BTC

  • Self-Employment + Entrepreneurship = ~17 BTC

  • Daily + Weekly Missions = 14.2 BTC

  • Chests = 109.63 BTC

Scrap Value

Scrap is estimated at 30% of the equipment value:

(162 ÷ 3 × 2.6 + 162 ÷ 3 × 1.3 × 5) = 491

491 × 0.214 = 105.07 BTC

UM + Weekly Chests

Assuming 20 UM chests and 20 Weekly chests:

40 × 3.32 ÷ 7 = 19 BTC

Loot

This is where things become more uncertain.

Ideally, you can aim for 3 Purple loot items (2 Round rewards + 1 Battle reward). However, let's also consider a more conservative scenario of 1 Purple and 1 Blue.

  • 3 Purple = 47 × 3 = 141 BTC

  • 1 Purple + 1 Blue = 60 BTC

This gives us the following total daily income:

  • 448.4 BTC

  • 496.4 BTC

  • 529.4 BTC

(depending on the loot obtained)

Required Bounty to Break Even

Worst-case loot (1 Purple + 1 Blue)

610.75 − 448.4 = 162.35 BTC

Assuming 1 million damage, this requires a bounty of:

0.16 BTC per 1,000 damage

This is clearly a very unlikely scenario.

Best-case loot (3 Purple)

610.75 − 529.4 = 81.35 BTC

This requires a bounty of:

0.08 BTC per 1,000 damage

This is a much more realistic bounty level.

Average Scenario

On average, you would need:

121.85 BTC per day

This corresponds to a bounty of approximately:

0.13 BTC per 1,000 damage

Final Thoughts

Staying in permanent war at level 30 with full purple gear while eating Fish is definitely challenging because of the extremely high number of shots fired.

To consistently break even, you need to carefully plan where and how you attack, ideally splitting your 1 million daily damage across two rounds to secure 3 Purple loot rewards.

Bounties and contracts are undoubtedly essential if you want to remain active for as long as possible.

What If You Farm BTC First?

What if, instead of fighting continuously, you spend a week in economy mode accumulating BTC before returning to war?

Assumed skills:

  • Work: 100

  • Entrepreneurship: 50

  • Production: 37

  • 10 Level 6 Factories

This setup generates approximately 365 BTC per day.

If you convert all of those earnings into equipment, then every day spent farming in economy mode allows you—assuming average loot (2 Purple + 1 Blue)—to fight for roughly three days in full purple gear without worrying about bounty income.

Which approach is better is up to you to decide.

Thank you if you've made it this far. I hope you found this article useful.

See you again at level 40, after I've already done the next round of testing. https://app.warera.io/article/6a00d8ae37954d2ba6fd150f

Translated with ChatGPT from the original in italian because i am lazy. https://app.warera.io/article/6a594be1611af63a0339a3c7

The Economy behind War Mode lv 30. Is it Sustainable ? | War Era