Updated on March 2026
Want to grow fast? That means you need to earn as much as possible.
The problem is that, with so many different products and production costs, it can be difficult to quickly see which ones are actually more profitable.
If that’s your case, today I’ll explain how to figure it out, so you’ll know what to produce and whether hiring workers is really worth it.
First of all, I’ll show you the basics in case you’ve just started and prefer to understand how the basic economy works. I recommend it to help you avoid mistakes.
Each item requires a different amount of Production Points (PP) to be produced. You can get those PP in three ways:
Working in your own company
Hiring workers to work
Automatically every hour with the automated engine
Examples:
Producing 1 unit of lead costs 1 PP.
Producing 1 unit of livestock costs 20 PP.
So, livestock production is 20 times more expensive than lead, meaning its price should be about 20 times higher.
In practice though, demand plays a huge role in price. For example, bread and grain are currently among the least profitable items in terms of PP.

Three more key concepts:
Strategic resources bonus (SRB)
A national bonus for controlling certain regions, which boosts the production of a specific product in that country. A nation can improve its SRB through ethics. Example: Argentina currently has a 73% bonus for iron, and South Africa has a 51.75% for blue ammo.
Deposit resources bonus (DRB)
A 30% bonus for produce raw in certain regions. Deposits appear randomly every hour and last for one or several days. After that, the bonus effect will disappear.
Fidelity
Each day a employee works for you, your production increases by 1% (until 10%).
And remember, all these bonuses mean you get higher production without a salary increase. In other words, you pay the same for more output.

Now that we’ve given this introduction, let’s look at how to calculate the price.
The method is simple: you must find the lowest selling price of each item and divide it by the amount of PP required for its production
⚠️For manufactured products, you also need to include the cost of producing the raw.
Examples:
Light ammo: costs 1 PP + 1 lead, and producing 1 lead costs 1 PP → Total = 2 PP per unit.
Steak: costs 20 PP + 1 livestock (20 PP) → Total = 40 PP per unit.
So the formulas are:
For raws
👉 Price per PP = Sale price ÷ Required PP
For manufactured items
👉 Price per PP = Sale price ÷ (Required PP + Required raw PP)
According to the data collected today, the following was observed:

See the image here
Now let’s see if hiring workers makes sense. Because, let's be honest, many of you might be losing money without even realizing it.
To do this, we’re going to use https://arcanaera.vercel.app/ from https://app.warera.io/user/681ec174f6f19b81b61aeb4b. I think it’s currently the easiest, fastest, and most intuitive tool to see which products are best to produce, as it includes everything we need.
We'll use the current salary of around 0.135 as a reference to see which products generate a profit from workers.

See the image here
As we can see, when hiring a worker, only iron generates a tiny profit of just a few cents. If you are hiring workers for another item, you might loose money.
However, this improves as we hire more and workers reach a 10% fidelity bonus, let's take a look.

See the image here
The automated engine is usually the main income stream, but hiring workers is another way to pick up some extra profit.
That’s it! Hope this was helpful 🙌
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https://app.warera.io/article/68a05ff7fd5f6e165b526b22