Instead of merging items, you have now to dismantle them to get scraps, then you can craft items from scraps.
Scraps are new basic items that are tradable in the market.
Selecting the precise item you want to craft will cost *2 steel.
You can use all your 1% items, they will automatically break into scraps.
When dismantling a 0% item, you gonna get x scrap, if this item is 100% you gonna get x*3 scraps.
Supporters have access to quick dismantle modal.
Big buff of critical damages, 2 on every helmets, 2 on every skill values.
So all your helmets should have got *2 critical damages stats.
Added tier 6 (Mythic) equipments.
Removed items stats overlap (for example, a T2 could sometimes be better than a T3, its not possible anymore)
Gave everyone 1 free reset + reset of cooldown.
I reworked battle hits, it should cause less "Please slow down" messages.
All battle data, ticks, hits, rankings... are now in real time. (This refactor must help with lags).
I still have to figure out how it goes on production so I may adjust and fix things.
In addition to this system, we decided to block item offer when item state is < 100%. The goal is to fight abusive transactions even more efficiently.
Only show 30 last days values in trade charts.
3 new emotes :happi: :happicat: :happies:
Animated banners
UI/UX improvements.
The council team helping with the new craft system
Radu, helping me to fix bugs and dev admin features
Waskha, testing hard new features
Femesk, no jk
The whole mod team for their support and feedbacks
I still have to check how it goes, fix things, improve battle ticks perf, listen to your feedbacks...