notvatou · September 9, 2026 · official
## Marriage System
- **Marriage**: citizens can now propose marriage to another citizen. Both parties must be citizens of the same country, or have been in the same Military Unit for at least 7 days.
- **Proposal law**: the `PROPOSE_MARRIAGE` action costs 5 Gold and enters a 48h acceptance window. If declined or ignored, there is a 7-day cooldown before proposing again (to the same person).
- **Married status**: married citizens display a ring icon next to their name on their profile and in battle feeds.
- **Marriage bonuses**: married couples fighting in the same battle each receive a +3% damage bonus as long as both are alive in that battle round.
- **Divorce**: citizens may file for divorce at any time. Divorce is immediate and mutual. A 30-day cooldown applies before either party can remarry.
- **Marriage cap**: citizens may only be married to one person at a time.
## Inheritance & Economy
- **Will system**: married citizens can designate their spouse as heir. Upon account deletion or permanent inactivity (90+ days), 40% of the deceased citizen's Gold and currency is transferred to the heir.
- **Joint company ownership**: married couples can now co-own a company. Both citizens share management rights and profit splits are configurable (default 50/50).
- **Spousal citizenship fast-track**: a citizen married to a national for 14+ days may apply for citizenship with a reduced Congress vote threshold (simple majority instead of two-thirds).
## Social
- **Marriage feed event**: proposals and weddings appear as a global feed event in the country the ceremony takes place in.
- **Wedding announcement article**: an auto-generated article is posted to both citizens' profiles upon marriage, which can be edited with a custom message.
- **Couple profile section**: both profiles now display a "Partner" field linking to the spouse.