v0.27.4 + New skins giveaway

notvatouNovember 2, 2026official

Tools

  • Equipping a tool now opens the same window as equipment, and shows the Production of employees already holding one.

  • All tools: the ? next to an employee's tool lists every tool and the goods it boosts.

  • Moving an employee to a company their tool doesn't fit now sends the tool back to your inventory, instead of leaving it unused in their hands.


Employees

  • Age now goes up one year per day worked or trained, not per calendar day.

  • New trait, Talks to Machines: doubles the Automated Engine output while they are the company's only employee.

  • Responsibility is no longer shown as a stat: you now see the lasting Happiness it gives instead (+3 per point), on employees, traits and training cards. The effect is unchanged.

  • Bully now counts as a negative trait.

  • A bug didnt count the production stat given by traits in the expected wage calculation

  • Fixed: Production plain stat from traits now counts toward the expected wage.


Disabled companies

A disabled company puts its employees on hold.

  • No aging: its employees stop aging. A pause icon shows on anyone who hasn't worked or trained today.

  • No training: its employees can't be trained, and no longer count in your "to train" list or in training missions.

  • Warnings: moving or swapping someone into a disabled company now tells you first.


Training

  • Reroll (Uncommon card): swaps your hand for a new one, for free.

  • Wild card is now Rare and gives +2 to its stat (was +1).

  • Defined traits are no longer offered as Rare cards.

  • Training cards show how much daily profit they add when the result isn't random, with the hand's rarity above them.

  • Training window optimized: should runs smoother, especially on phones.


Employee events

Paying in an event is now worth it more often than picking a free answer.

Thanks to https://app.warera.io/user/697b55e4bcecf3b37667e0d1 work.

  • Cheaper answers: 23 paid answers cost less, many less than half (a tattoo correction drops from 2 days of wages to 0.1).

  • Better rewards: a won van race bet pays 3x (was 2x), a loan to a gambler comes back 2x (was 1x), the night shift toolbox always works and adds +20% for 5 days, the hat makes the pair Old Friends, and the lift technician cures Claustrophobe.

  • Strange mood asks for about 9 money worth of your company's good instead of a fixed amount.

  • Fairer rolls: in Time to retire, Gerald and The ducks, a better roll never gives less than a worse one.


Other

  • New countries: for their first 14 days, new citizens can vote right away instead of waiting 7 days.

  • Dismantle filters can select several types and rarities at once.

  • Crafting unlocks at level 7 (was 10).

  • Donate missions are now tagged on the Country and MU buttons, and on their Donate buttons.

  • Company cards get a new header, and the workforce summary lists companies in the same order as your companies page.


Fixes

  • White map after coming back to the app on mobile: the map now reloads by itself.

  • Missions after a break: coming back after some time away now lets you generate a fresh set, instead of the previous one staying stuck with its reward already used, sometimes for a whole month.

  • Old version after an update: the game now switches to the latest version on its own, no manual refresh needed. It waits until you change page or come back to the game, never while you are typing.


Shop

  • 6 new skin packs released.

  • Skin packs can now include a free banner.

  • Giveaway: Like or dislike this article to enter: 5 winners get a skin pack of their choice, results after 48h