v0.27 FAQ: 12 Questions From Chat, Answered (With Pictures)

NadimOctober 26, 2026guide

v0.27 FAQ · ANSWERS FROM CHAT · 26 OCT 2026

Since the update went live, I read questions in Global chat, Help, and other chats. The same 12 kept coming back, so here they are with short answers. The numbers come from the official v0.27 notes. Where the notes don't say something, I tell you.


Q1 "Where are my workers??"

The job market is gone. Workers are now employees you hire, each with a name, age, stats and traits. The only way to work for another player is as a manager (Q3).


Q2 "Why can't I hire?"


Q3 "How do manager jobs work?"

From my own test today: I applied to 3 manager offers and each one was gone within seconds. Keep checking Market → Jobs → "I qualify".


Q4 "Can I still stay AFK?"


Q5 "Has anyone gotten a tool yet?" / "Why don't wooden crates give toolboxes?"

Toolboxes come from your employees while they work (and from some events), not from wooden crates. Each worked hour, an employee has 0.1% per Luck point, max 2%. Wooden cases now hold production points instead (Common 20-40 up to Epic 160-260).

Toolbox rarity: Common 35%, Uncommon 37%, Rare 20%, Epic 6.5%, Legendary 1.3%, Mythic 0.2%.


Q6 "How do I equip a hammer?"

  • Tools are given to an employee, not to you or the company. In Companies, look for the small icon on the right of the employee's row (that's where I see the tool slot on my own employees).

  • Each tool type works for its own set of goods, so match it to what the company makes.

  • Boost: +3% (Common) up to +65% (Mythic). Lasts about 500 worked hours.

  • Tools can't be traded or sold, only dismantled for scrap.


Q7 "Should I respec?"

My advice: take Energy first. Hiring, training and self-work all cost 10 energy, so energy is the real limit now.


Q8 "Firing costs energy and I can't downgrade the Break Room?!"

The patch notes don't mention an energy cost for firing or a Break Room downgrade, so I can't confirm either. What the notes do say: firing gives coworkers -5 happiness for 24h (see the picture above). Hire carefully instead of hire-and-fire.


Q9 "More companies or bigger ones?"

My take (not from the notes): fill the companies you already have before building new ones.

  • A Break Room upgrade costs 20 steel (level 2) or 80 steel (level 3). A new company costs far more.

  • Employees get +1% per day making the same good, up to +20%.

  • A company in your own country's core region gets +5%. Use your 1 free company move on the company you will fill first.


Q10 "Do Trainer traits stack? Can I train 3 times?"

The notes say one training draw per employee per day. They don't explain trait stacking, so hover the trait icon in game to see its exact effect.


Q11 "Where is…?" Quick UI answers from chat

  • Saved articles: News → the last tab next to Subscribed / New / Top. (thanks Cheese)

  • Wooden case on the map: the star-looking button on the map. (thanks Cheese)

  • Search equipment on the market: the plus box on the left of "Cheapest". (thanks Moth_Gambler and Luminous_Valentine)


Q12 "Why is there a Virginia → Hawaii link?" / "What changed on the map?"

The map grew from 726 to 742 regions, the Maldives joined as a new country, and links across the sea are now drawn as lines. That's why you see sea links like Virginia → Hawaii.


Need the full update? Read my "v0.27 Explained in 5 Minutes" guide. Arabic speakers: the Arabic version is in my articles too. Still stuck? Ask in the comments, and I will add your question to this FAQ. And if this saved you time, a tip keeps these guides coming.

NADiM