WarEra+ is here — A new tool is born! Part 1: the map you were missing

frappa10August 24, 2026news

WarEra+ is here — A new tool is born! Part 1: the map you were missing

Hey, it's me again — https://app.warera.io/user/69d2ed249f38d300d59a2af1, the guy behind the tools you might already know. Sorry for going quiet for a while — I wasn't gone, I was just heads-down building the thing I'm about to show you, and it turned out to be a much bigger job than I expected. Worth it, though. Let's get into it.

Today WarEra+ goes live: wareraplus.vercel.app. Free, no login, no ads, works on your phone.

Some of you already used two separate tools of mine — a strategic map and a political view. They worked fine, but you had to keep two tabs open and they had no idea the other one even existed. My original plan was just to glue them together. Then I kept finding one more thing worth adding, and one more, and… well, here we are. It's not two tools stapled together anymore. It's one app, built around the map, with everything else just a click away from it.

There's genuinely a lot to show you, so I split this into two posts. This one is the map itself — what you look at, what's new to see. Part 2 is everything you can dig into — politics, nations, alliances, military units, the economy tool. Grab a coffee, this is the fun part.

The map is the app now. Everything else opens on top of it.


Eight ways to look at the same world

The Map views menu repaints the world depending on what you actually want to know. Some of these existed before, some are brand new:

  • Diplomacy — wars, sworn enemies, NAPs, who's with whom.

  • Alliances — the blocs, with their names right on the map.

  • Sphere of influence — how far each power's reach actually goes.

  • Weekly damage — who's really fighting, not who just talks about it.

  • Population — where the players are.

  • Contested regions (new!) — how many times each region has flipped hands. Basically a heat map of "this place just won't stay quiet."

  • War history (new!) — total damage ever dealt over each region, all-time. Where the war has actually happened, not just where it's happening now.

  • War vs Eco (new!) — whether a country's players lean into combat or into business, based on where they actually put their skill points.

Same world, four completely different stories.

That last one I want to brag about a little, because it would've been very easy to make up a number that sounds smart and means nothing. I didn't want that, so it only counts skill levels people have actually paid points for — nothing else. And it turns out the split is real: players commit hard to one side or the other, rarely both. The "war" crowd deals more than twice the damage of everyone else (median), the "eco" crowd sits on well over a third more wealth. So the colours you see aren't a vibe, they're backed by numbers.

Walk into a view, get the leaderboard for free

Colour tells you the shape of something, not the order. So now, whenever you switch to a view, the side panel opens on its own little summary: the ranking of exactly what you're looking at, plus — for the views that aren't obvious at a glance — a plain sentence telling you what the colour is actually counting. On mobile it politely waits behind a "See details" tab instead of covering your screen.

Every view now comes with its own leaderboard, automatically.


Fronts, borders, and a bit of sea life

The Battles button shows and hides the active fronts, with live markers plus a heat map of where the fighting is thickest. Turn it off when you just want a clean map to stare at; it stays off until you flip it back.

I also rebuilt the borders to actually match the game's own style. Internal borders are now a lighter shade of the nation's own colour instead of the same flat black line for everyone, and national borders are coloured by the relationship between the two neighbours — war, sworn enemy, alliance, defensive pact, NAP. You can read a tense frontier just by looking at it, no clicking required.

Now the border itself tells you the relationship.

And then there's the sea — which on every version of this map was just a big blue nothing. Not anymore: there are trade routes running between real maritime chokepoints, with little ships actually sailing along them. Purely decorative, zero gameplay impact, but hover one and it'll tell you what it's hauling. On the light theme the whole map turns into an antique parchment chart, complete with a few illustrated surprises hidden around; the dark theme has its own little fleet tucked away too. Go find them, I had way too much fun putting those in.

Light theme: antique chart. Dark theme: bring a fleet.


The news, without having to go hunting for it

There's a ticker running above the map now with what's happening in real time: ongoing battles, elections opening or about to, wars just declared, sworn enemies swapped, populations and treasuries on the move. Each category is capped so a busy war week doesn't just shove everything else off the strip.

But a ticker only gives you a taste, and it keeps scrolling whether you caught it or not. So there's also a full News section: the whole edition, standing still, grouped by category, with a search box and a little counter of what's happened since you were last online.

Everything the ticker only gave you a glimpse of.


The time machine

Okay, this is genuinely my favourite thing I've ever built for this project. There's a slider at the bottom of the screen that rewinds the entire world. Drag it back and the map redraws with borders exactly as they were at that moment. Watch an empire grow, or a front collapse, in a few seconds. You can hit play and just watch it unfold, and you can copy a link that opens the map at that exact instant for anyone you send it to.

One thing I deliberately kept out: it only shows you who owned what, nothing else. Historical population, wealth, development — none of that was ever recorded anywhere, so slapping today's numbers on a map from last month would look like history while actually being fiction. Ownership is real and verifiable. Everything else I left out on purpose.

None of this would exist without https://app.warera.io/user/69baf405edc9a346931b27c5, who handed me the historical data this whole feature is rebuilt from. Seriously, thank you — this one's half yours.

The same world, The day i joined warera, 06/04/2026


Click a country

Last thing for this part, and it's the bridge into the next one. Click any nation and a side panel slides open with its regions, its alliances and NAPs, its parliament drawn as a proper hemicycle, and the war/economy split of its citizens. It opens instantly, because it only uses data the map already loaded — nothing new is fetched, nothing spins, nothing waits.

From there you can drop down into an alliance, climb back up, drag the panel wider if you want more room, or hit Expand — which is exactly where Part 2 picks up.

Everything about a country, with zero waiting.


Go poke at it

wareraplus.vercel.app — no login, nothing to install (though you can install it as an app if you want it on your home screen), works fine on your phone. Nine languages, light and dark theme, and if you'd rather read a summary than this whole post there's a "How to use" page built right in.

Part 2 is coming tomorrow and it's all about the numbers: politics and elections, nation statistics and head-to-head comparisons, alliance leaderboards, the full military unit directory (including a genuinely surprising bit about which units are only nominally from the country they're registered in), and the industrial optimizer built by https://app.warera.io/user/69cc14d4efc3f3f4291e93a9.

Bugs, feedback, "it would be cool if…" — all of it welcome, just find me in game (https://app.warera.io/user/69d2ed249f38d300d59a2af1).

And a real thank you too https://app.warera.io/user/69dab6261b4838dca80b7b43, https://app.warera.io/user/69d7a94a4336cd270ab7a6b8, https://app.warera.io/user/69c8d7bda95d5546a3150fc6 https://app.warera.io/user/69e8b18f5f068daf454d032a https://app.warera.io/user/6a2590ae4ff65875bb8ef4cchttps://app.warera.io/user/69d2f03c1affba41e16fc6cd https://app.warera.io/user/69b5d4ae7f39326dfd4d6879for testing this thing, breaking it on purpose, and telling me exactly what was wrong before any of you got to see it.

WarEra+ is here — A new tool is born! Part 1: the map you were missing | War Era