WARERA.UNIKHORNE Update: Profile Alerts, Skill Analysis and Economy Tools

KhorneJuly 17, 2026news

A free community suite for WarEra players: diplomatic intel, battle readiness, live signals, and now a full economy and combat planner layer. Everything below is live at warera.unikhorne.dev.


New navigation: four categories instead of a tile wall


The suite has grown past a flat row of tools. The header now groups pages into four expandable categories:

  • Diplomacy — Map, Network, Influence

  • Battle — Matchup, Muster, Warrior, Feed, Stats

  • Signals — Justice, TopMod, Tiers, Taunt

  • Economy — Markets, Tycoon

Click a category to open its tools. The active page stays highlighted so you always know where you are. On mobile the same structure collapses into a compact grid.

Profile: set your WarEra fighter once, use it everywhere


In the top bar you will find PROFILE. Open it to watch one public WarEra profile by username, player id, or app.warera.io/user/… link. No login required.

Once watched, the panel shows live bars for Energy, Health, Hunger, Entrepreneurship, and Production, plus active debuffs. Polling runs across the whole suite (about every three minutes), not only on one page. The header button shows your watched name so you can see at a glance that a profile is set.

Discord players can still use /alerts watch for DM alerts. The browser watch is the suite-wide companion for the same idea.

Alerting: browser toasts for bounties, contracts, and bars


The old Feed-only alert strip is gone. Alert preferences now live in the same Profile & Alerts panel.

You can enable:

  • Player bar alerts — energy, health, hunger, entrepreneurship, production full, and debuff expired

  • Bounty alerts — optional minimum rate in BTC per 1k damage

  • Contract alerts — optional minimum budget, rate, and total damage

Browser notifications can be turned on from the same panel. Bounty and contract checks poll about every two minutes while you have any suite tab open. For Discord DMs, use /subscribe bounties and /subscribe auctions on the UNIKHORNE bot.

Feed itself is now focused on browsing: battle rail, active bounties, and contracts. Filters stay on the page; notification setup stays in Profile.

Warrior: combat passport, damage sim, and skill planner


Under Battle → Warrior you get a combat-focused twin of Tycoon.

Load a fighter and you see:

  • Build type (War / Eco), damage rank tier, pill status

  • Vitals bars and attack loadout (base, weapon, equipment, totals)

  • Damage estimate tiles: damage per hit, burst, sustained (8h), total output

Toggles for Fresh pill, Food, and Ammo recalculate the estimate with the same formulas used in Matchup and Muster.

The Combat Skill Planner covers combat and vitals only (Attack, Crit, Precision, Armor, Dodge, Loot, Health, Energy, Hunger). Spend free points or plan a full respec. Planned values come from a large corpus of cached public profiles. Eco skill planning stays on Tycoon.

Corpus benchmarks under How the heavy hitters skill break fighters into damage tiers (Bronze through Master) with average combat skill levels. Open a tier for its top fighters, compare deltas to your loaded profile, and hit VIEW to pull that build into the passport and planner.

Economy: Markets and Tycoon


Markets — Item Trading Terminal


Economy → Markets tracks live item prices (about every five minutes) and order books (about every fifteen minutes). History exists from when our tracker started; the game API does not expose past prices.

You get:

  • A full board with 1h / 24h / 7d deltas and sparklines

  • Click a row for charts and the order book

  • Producer’s Compass — net market value per Production Point for curated recipes, including best-country production bonus where available

  • Spread Radar — widest bid/ask gaps and refining chains (raw → finished) with margin per PP

  • Bonus Compendium — top countries for production (bonus, market tax, efficiency)

  • Active resource deposits — time-limited +30% on-site region bonuses

Discord one-shot price alerts: /market alert on the UNIKHORNE bot.

Tycoon — Eco Skill Planner


Economy → Tycoon is the eco side of the same player-planning idea.

Load a player for:

  • Wealth breakdown and wealth-tier ranking

  • Company analysis — locations, production bonuses, engine/storage, daily output, upgrade payback, estimated value

  • Skill planner for Economy, Vitals, and Combat, with ECO / WAR / BALANCED autoskill templates learned from top corpus builds

  • How the rich skill — average eco skill levels by wealth tier, plus top players per tier with VIEW to load them

Point costs match the game (level L costs L points; 4 points per level). Planned skill values come from observed profiles, not invented curves.

Greetings

(Uni)-Khorne

P.S. If you already use some of my tools, I would love to hear which you are mostly using of finding helpful. Please drop a comment.

WARERA.UNIKHORNE Update: Profile Alerts, Skill Analysis and Economy Tools | War Era